The previous topic showed what belongs in the life cycle cost of a product or an asset. This topic puts numbers on it.
A company that plans a new product must know the cost over the whole life, per unit sold, so that it can test whether the price it hopes for will recover everything: the research that came first, the marketing that follows, the production in every year and the cost of withdrawal.
A company that must choose a machine must compare options whose costs arise in different years, so the timing matters too. This topic explains how to calculate life cycle cost per unit and life cycle profit, how to discount the costs of an asset over its life, and what benefits life cycle costing brings to pricing, performance management and decisions.
It builds on the life cycle costing stages topic. The next topic covers throughput accounting.
In 30 seconds
Life cycle cost per unit = total costs over the life ÷ total units made and sold over the life. Include research and development, design, marketing in every year, variable and fixed production and selling costs, and any end-of-life cost. Life cycle profit = total revenue − total life cycle cost. For an asset, life cycle costs that arise in different years are discounted to present value and compared.
The benefits of life cycle costing are:
- profitability can be assessed before major spending, and non-profitable products abandoned early
- costs can be reduced over the life
- prices can be set before production starts
- attention is focused on shortening development to reach the market first
- actual results can be compared with plans so that future estimates improve
- it helps with decisions on pricing, performance management and investment or withdrawal
Full marks come from a complete cost schedule and a clear statement of what the price must recover.
Calculating life cycle cost and profit
Life cycle costing in manufacturing evaluates all the costs of a product or process from inception to disposal. It tracks and accumulates the actual (or estimated) costs and revenue attributable to a product from its start to its abandonment after its economic life. The economic analysis assesses the total cost of acquisition, ownership and disposal over a period.
The cost schedule for a new product
- Initial costs. Research and development, and product design, incurred before sales begin.
- Marketing costs. Often in every year of the life, higher at launch.
- Manufacturing costs. Variable costs per unit × units in each year, plus fixed production costs in each year.
- Selling and distribution costs. Variable costs per unit × units, plus fixed costs.
- End-of-life costs where relevant, such as withdrawal and warranty support.
Add them all, over every year, for the total life cycle cost. Divide by the total units sold in all years for the cost per unit. Compare that with the selling price: over the entire life the price must be high enough to earn a profit after all costs, including start-up and end-of-life costs as well as annual operating costs.
Discounted life cycle cost
When the costs of an asset arise over many years, they are discounted to present value at the cost of capital, and the option with the lowest present value of life cycle cost is preferred, other things being equal. The purchase cost is at time 0. Running costs of the same amount each year are multiplied by the annuity factor.
One-off costs such as an overhaul in a given year, or a disposal cost at the end, are multiplied by the discount factor for that year. A scrap value received is deducted.
The benefits of life cycle costing
- Early view of profitability. The potential profit of a product can be assessed before major development costs are incurred, and unprofitable products can be dropped early before costs are committed.
- Cost reduction. Techniques can be used to reduce costs over the whole life.
- Pricing. The pricing strategy can be set before the product enters production, which may mean better control of marketing and distribution costs.
- Speed to market. Attention is focused on shortening research and development, because the longer a company operates without competitors, the more revenue it earns and the sooner it breaks even.
- Learning. Actual performance can be monitored against plans, so lessons are learned and estimating techniques improve.
Help with pricing, performance management and decisions
- Pricing. As a product moves from one stage to the next, pricing may need to change to hold market share, for example lower prices as it reaches maturity and volume stops rising. Over the whole life, prices must be high enough to recover all costs.
- Performance management. Financial performance changes with the stage, so an improvement or decline may be linked to the life cycle and should to some extent be expected, not blamed on managers.
- Decision-making. It helps in decisions to invest more in a product or to withdraw it.
Limitations
Estimates of sales, price and costs over several years are uncertain, so the answer is only as good as the forecasts: use sensitivity analysis. Costs that have already been spent (sunk) must not drive a decision about the future. Allocating overhead to a product over its life needs a fair method. And a product-by-product view may miss links between products.
Layouts
- Variable cost for a year = cost per unit × units in that year. Add fixed costs for the year.
- Life cycle cost = Σ all costs, all years. Cost per unit = life cycle cost ÷ total units.
- Life cycle profit = total revenue − life cycle cost. Profit per unit = price − cost per unit. Margin = profit ÷ revenue.
- Present value of life cycle cost = initial cost + running cost × annuity factor + one-off costs × discount factor − scrap value × discount factor.
- Break-even price = life cycle cost per unit.
Money is in naira, per-unit figures to two decimal places, and each answer is rounded once at the end. Factors are to four decimal places.
Worked examples
Example 1: life cycle cost and profit of a new product. A company will spend year 1 on development and sell in years 2 and 3. Units sold: year 2 25,000; year 3 35,000. Research and development ₦120,000; design ₦380,000. Marketing: year 1 ₦300,000, year 2 ₦700,000, year 3 ₦800,000. Variable manufacturing cost per unit: year 2 ₦40, year 3 ₦45. Fixed production cost: year 2 ₦400,000, year 3 ₦850,000. Variable selling cost per unit: ₦4 and ₦5. Fixed selling cost: ₦180,000 and ₦210,000. The price is ₦140 a unit. Required: the life cycle cost per unit and life cycle profit.
- Initial costs.
120,000 + 380,000 = ₦500,000. - Marketing.
300,000 + 700,000 + 800,000 = ₦1,800,000. - Variable manufacturing.
25,000 × 40 = 1,000,000
35,000 × 45 = 1,575,000.
Total ₦2,575,000. - Fixed production.
400,000 + 850,000 = ₦1,250,000. - Variable selling.
25,000 × 4 = 100,000
35,000 × 5 = 175,000.
Total ₦275,000. - Fixed selling.
180,000 + 210,000 = ₦390,000. - Life cycle cost.
500,000 + 1,800,000 + 2,575,000 + 1,250,000 + 275,000 + 390,000 = ₦6,790,000. - Cost per unit.
6,790,000 ÷ 60,000 units = ₦113.17. - Revenue and profit.
60,000 × 140 = ₦8,400,000.
Profit 8,400,000 − 6,790,000 = ₦1,610,000; per unit ₦26.83; margin 19.2%. - Comment. The price of ₦140 must be at least ₦113.17 to break even over the life. The company should test what happens if sales fall short, because the fixed and marketing costs do not fall with volume.
Example 2: discounted life cycle cost of a machine. A machine costs ₦9.0m now. Running costs are ₦1.6m a year for five years. An overhaul costs ₦2.0m at the end of year 3, and disposal costs ₦0.8m at the end of year 5. The cost of capital is 12%. Factors: five-year annuity 3.6048; year 3 discount factor 0.7118; year 5 discount factor 0.5674. Required: the present value of life cycle cost.
- Purchase. ₦9.0000m.
- Running costs.
1.6 × 3.6048 = ₦5.7677m. - Overhaul.
2.0 × 0.7118 = ₦1.4236m. - Disposal cost.
0.8 × 0.5674 = ₦0.4539m. - Present value of life cycle cost.
9.0000 + 5.7677 + 1.4236 + 0.4539 = ₦16.65m. - Comment. The running costs are the largest part of the total after the purchase price, so a cheaper machine that costs more to run could be the worse choice. Compare with the alternative on the same basis.
Expect variants: a scrap value, running costs that rise each year, a period in which sales are zero, or a question that gives the cost per unit and asks for the minimum price.
Common mistakes
- Dividing by units in one year. Divide by all units over the whole life.
- Leaving out the development year or marketing. Every cost in every year counts.
- Forgetting fixed costs in each year.
- Not discounting when costs arise over many years and a rate is given.
- Adding scrap value instead of deducting it.
- Quoting benefits without applying them. Link each to the business in the question.
Quick revision
- Life cycle cost per unit = total of all costs in all years ÷ total units over the life.
- Life cycle profit = revenue − life cycle cost. Price must recover all costs over the life.
- Assets: present value of life cycle cost; purchase, running (annuity), one-off costs (discount factors), less scrap.
- Benefits: early profitability view, cost reduction, pricing, speed to market, learning, decisions.
How the marks are earned
- Calculate: a mark for each cost line, the total, the per-unit figure and the profit.
- Explain benefits: one mark per developed benefit, with an example.
- Advise: a conclusion on price or choice of asset.
Practice questions
These are original questions, written in the style of the Skills examination. Work each one before you open the answer.
Recall check: multiple choice
Question 1. A benefit of life cycle costing is that it:
- Ignores future costs
- Removes the need for budgets
- Assesses the potential profit of a product before major development costs are incurred
- Is required by law
Show the answer
C. Unprofitable products can be dropped early.
Question 2. Life cycle cost per unit is:
- Cost of year one ÷ units of year one
- Total life cycle cost ÷ total units over the life
- Price ÷ cost
- Profit ÷ units
Show the answer
B. All years, all costs, all units.
Question 3. Shortening development helps because:
- The product reaches the market sooner and earns revenue longer before competitors arrive
- Costs disappear
- Quality is not needed
- Taxes fall
Show the answer
A. The break-even point is reached sooner.
Question 4. As a product reaches maturity, pricing may:
- Never change
- Always rise
- Be removed
- Need to change, for example prices may be reduced
Show the answer
D. Volume stops rising at maturity.
Question 5. Discounting life cycle costs recognises:
- The time value of money
- Inflation only
- Tax only
- Nothing
Show the answer
A. ₦1 now is worth more than ₦1 later.
Question 6. Over the whole life, the selling price should recover:
- Only production cost
- Only running costs
- All costs, including start-up and end-of-life costs
- Only marketing cost
Show the answer
C. Otherwise the product makes a loss over its life.
Question 7. Life cycle costing helps performance management by showing that:
- Performance never changes
- Changes in performance may reflect the life cycle stage
- Managers are always at fault
- Targets are unnecessary
Show the answer
B. A fall in decline is expected.
Question 8. Comparing actual with planned life cycle costs helps to:
- Hide errors
- Remove staff
- Avoid reporting
- Improve future estimating
Show the answer
D. Lessons are learned for later products.
Question 9. A disposal cost at the end of an asset’s life is, in a present value calculation:
- Ignored
- Deducted as income
- Included as a cost and discounted
- Added to the purchase price undiscounted
Show the answer
C. Multiply it by the discount factor for the year.
Question 10. Life cycle profit equals:
- Total revenue minus total life cycle cost
- Revenue of one year minus cost of one year
- Total cost minus revenue
- Price minus tax
Show the answer
A. It covers every year.
Section B style: written questions
Question 11 (10 marks). (a) State FIVE benefits of life cycle costing. (5 marks) (b) Explain how an understanding of the life cycle helps pricing and performance management. (5 marks)
Question 12 (15 marks). A product will take year 1 to develop and be sold in years 2 and 3. Units: year 2 10,000; year 3 15,000. Research and development ₦90,000; design ₦210,000. Marketing: ₦200,000, ₦400,000 and ₦450,000 in years 1 to 3. Variable manufacturing cost per unit: ₦60 and ₦66. Fixed production cost: ₦280,000 and ₦520,000. Variable selling cost per unit: ₦5 and ₦6. Fixed selling cost: ₦100,000 and ₦120,000. Price ₦210.
(a) Calculate the total life cycle cost. (7 marks) (b) Calculate the cost per unit. (2 marks) (c) Calculate the life cycle profit and margin. (4 marks) (d) Comment on the price. (2 marks)
Question 13 (20 marks). A machine costs ₦12.0m now. Running costs are ₦2.1m a year for six years. An overhaul costs ₦3.0m at the end of year 4 and disposal costs ₦1.0m at the end of year 6. The cost of capital is 10%. Factors: six-year annuity 4.3553; year 4 discount factor 0.6830; year 6 discount factor 0.5645.
(a) Calculate the present value of life cycle cost. (8 marks) (b) A rival machine has a present value of life cycle cost of ₦24.50m. Advise which to buy and state other factors. (4 marks) (c) Discuss the benefits of life cycle costing to a manufacturer. (8 marks)
Model answers
Show the model answer to Question 11
(a) Any five:
- profitability assessed before major spending
- unprofitable products dropped early
- techniques to reduce cost over the life
- pricing strategy set before production
- focus on shortening development to reach the market first
- comparing actual with plan to learn and improve estimates
- better control of marketing and distribution costs (1 each)
(b) Pricing: as the product moves through the stages the price may need to change, for example reduced at maturity, and over the whole life the price must recover all costs (2 or 3). Performance management: performance changes with the stage, so a decline may be linked to the life cycle and expected, and managers should not be judged without it (2 or 3).
Show the model answer to Question 12
(a)
- Initial 90,000 + 210,000 = 300,000.
- Marketing 200,000 + 400,000 + 450,000 = 1,050,000.
- Variable manufacturing 10,000 × 60 + 15,000 × 66 = 600,000 + 990,000 = 1,590,000.
- Fixed production 280,000 + 520,000 = 800,000.
- Variable selling 50,000 + 90,000 = 140,000.
- Fixed selling 100,000 + 120,000 = 220,000.
- Total ₦4,100,000 (7).
(b) 4,100,000 ÷ 25,000 = ₦164.00 (2).
(c)
- Revenue 25,000 × 210 = 5,250,000
- profit 5,250,000 − 4,100,000 = ₦1,150,000
- margin 1,150,000 ÷ 5,250,000 = 21.9% (4).
(d) The price of ₦210 exceeds the cost per unit of ₦164, a profit of ₦46 a unit, but a fall in sales would raise the cost per unit because fixed and marketing costs do not fall, so test the volumes (2).
Show the model answer to Question 13
(a)
- Purchase 12.0000.
- Running 2.1 × 4.3553 = 9.1461.
- Overhaul 3.0 × 0.6830 = 2.0490.
- Disposal 1.0 × 0.5645 = 0.5645.
- Total 12.0000 + 9.1461 + 2.0490 + 0.5645 = ₦23.76m (8).
(b) Buy this machine, because its present value of cost is ₦23.76m against ₦24.50m, a saving of about ₦0.74m (2). Other factors, any two: reliability and downtime; maintenance support; the accuracy of the cost estimates; capacity and quality of output; finance available (2).
(c) Any eight developed points:
- shows total cost, not just purchase price
- assesses profitability early
- allows unprofitable products to be dropped before costs are committed
- supports cost reduction over the life
- helps set price before production
- focuses on speed to market
- links costs to life cycle stages
- improves estimating through comparison with actual
- supports investment and withdrawal decisions
Pathfinder on Life cycle cost calculations and benefits
These are the ICAN Pathfinder questions that test this topic. ICAN owns the questions and the suggested solutions, so we point you to them and do not copy them. Open your Pathfinder, attempt each question under exam conditions, then check your answer against the notes above.
Product life cycle: likely unit price and unit cost changes in growth and maturity stages after skimming launch.
Revise first: Layouts
Source: ICAN Pathfinder, Performance Management. Diets covered: March/July Diet, 2020 to May Diet, 2026. All 13 diets in the Pathfinder are mapped.
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